This blog is all about the card game Duel Masters.If you are interested i am sure you won't be disappointed.
First of all i would like to inform you that you can play online for free this game at http://www.tradecardsonline.com.The rulings as well as other informations can be found here: http://duelmasters.wikia.com/wiki/Duel_Masters_Wiki.
Ok,so let's begin!
As well as you all know in DM there are 5 different civilizations: DARKNESS, LIGHT, FIRE, WATER and NATURE.All of them have different advantages and weak points.
Darkness
Darkness main tacticsMany darkness creatures are slayers and there are some great darkness spell which makes your opponent discard his hand cards.Some good exemples:Cranium clamp is perhaps the best darkness spell.It's simply a great destroyer,the opponent prepares some strategy for late game and them BAM he looses his cards.

To be honest i have never used this cards.
Another specific thing at darkness is the destroying spells.Here are the exemples:
This spell is simply amazing.It can destroy any creature, no matter the power, the cost.(except petrova channeler of suns)
Since you will destroy many of your opponents creatures,this guy might be useful:
Reusing the creatures:
It's my favourite spell of this kind.
Ok,i think you are getting bored so let me show you some monocolored darkness decks:
There are so many things left to say about slash charger, ballom master of death, and so on, but most of the things i hope you already know.
Darkness alies: fire and water.
Darkness enemies: light and nature.
Darkness destroyer
Darkness is a great civilaztion but it has some weak points and the next deck is going to speculate them.Just take a look and you will see many anti-darkness tacticsHere it is:.Darkness Destroyer Deck
Light
My favourite civilization!!I can write so many things about it.How can i start?Oh,yeah,advantages!Well light is expert in defence, it has the best blockers ever.Let me show you some.A powerful blocker and only 6 mana cost!
It's great,it can defeat bolmeteus, bombazar and can stop a bazagazeal!
Ok so they are many blockers so what?Well,so far i've built 2 different decks based on light blockers
Anti-Rush deck and A field control deck.
Ok so, the next great thing at light is tapping!It's a great way to destroy opponent's creatures.
One of the greatest shield triggers ever!
My favourite light evo
Alcadeias: the 2 projects.We all know alcadeias,lord of spiritss.It's the greatest enemie of ballom and hakouoh's trump card.Its special ability of canceling non-light spells is perhaps,a crucial ability in most of the games because light spells can't destroy creatures.So i created 2 decks based on this special evo:Blue Alcadeias and Green Alcadeias.
Ok, we all know darkness loves discarding.Since light is the greatest darkness enemie it was obviously light (and nature too) found the solution against discarding.Cards like rain of arrows may come in handy, but this wasn't enough.Creatures like bigole, dava torrey, sanfist, the savage vizier and terradragon delacerna will be the destroy the discarding!
Ok, but is there any possibility to summon delacerna for no cost using it's ability?YES there is!The magician is called glais mejicula, the extreme and it's perfect against rush decks too.
So what is the result?This deck!
Shields charging
Spells search

Reusing of spells
Alies of light?water and nature.A light-water deck A nature-light deck A light-water-nature deck
Light destroyer
The part i hate the most.I am not going to write any word of how to destroy this beauty civilization, i will just post the light destroyer
WATER
Water civilization is one of the most flexible civilization in DM.
Main points:drawing cards and sending back.
Drawing
Perhaps hand control is one of the most important thing during a match.And water came with a big help.

These 2 spells are simply awesome.If you are having a deck with water cards YOU MUST USE 1 OF THESE SPELLS.
Sending back
Water evo: crystal paladin andcrystal lancer are the perfect duo in water-darkness decks, rush decks.As you can see, water is really flexible.
Em, what can i add?It's a great civi and cards like thrash crawler, corile might make the difference.I think i am just going to make a link to a water-darkness deck which i find very useful.It's based on hourglass mutant and is an aggro deck.Here it is Black Tsunami III
Definition of rush: deadly fighter braid claw
My favourite rush decks is this one.Sure, you can basically create a rush deck in combination fire-any other civilization but this one i love.
Control decks
Fire is one of the most important part of a control deck.It's the key of RUB decks and field control decks.It has 2 main advantages: best striker(bolmeteus steel dragon) and destroying spells(ex:crimson hammer, spastic missile, searing wave or blizzard of spears).I am going to post a RUB deck, because the field control is my favourite deck and i will make a special section for it(it is indeed my greatest creation).
So: RUB decks.
First of all, what's a RUB deck?A deck based on 3 civilizations: fire, water and darkness.It is a removal control and a hand control deck.It has 2 main strikers: bolmeteus steel dragon and bazagazeal dragon.Here are the cards:
Ok, these are the main strikers.Removal control works with fire spells and darkness spells.Ex.:terror pit, hide and seek.The idea is to win enough time until you can bring these 2 monsters.A RUB deck also requires shield triggers like aqua surfer, locomotiver and many others.The hand control works using cards like energy stream, cranium clamp(/cloned nightmare) and ghost touch.Other cards which main come in handy: morbid medicine, tanzanyte the awakener, thrash crawler and corile.
Here is my personal RUB deck:RUB.

Dragonic aggro
Dragons..such an interesting race.There are so many powerful armored dragons, but let's be honest, the reason why people are using it it's not because of dragons, is because of cocco lupia. That fire bird is like the mother of all dragons.When i say dragonic aggro i don't mean bombazar decks.The best armored dragon is of course, the evo of them: uberdragon bajula. That evo can simply crush the entire opponent's mana.
Here is a link to my dragonic aggro deck:Ultimate dragons. It's a very original dragonic aggro and i really love it.
Main points:drawing cards and sending back.
Drawing
Perhaps hand control is one of the most important thing during a match.And water came with a big help.


Sending back
Water evo: crystal paladin andcrystal lancer are the perfect duo in water-darkness decks, rush decks.As you can see, water is really flexible.
Em, what can i add?It's a great civi and cards like thrash crawler, corile might make the difference.I think i am just going to make a link to a water-darkness deck which i find very useful.It's based on hourglass mutant and is an aggro deck.Here it is Black Tsunami III
FIRE
Fire can be played in many ways: it can be part of a control deck, rush deck or aggro(dragons) deck.So i am simply going to examanite all these options.
RUSH
Of course, many of you think fire was made for rush.The strategy is simple: summon low-cost creatures, try to destroy opponent's blockers and burn his shields as fast as you can.
Definition of rush: deadly fighter braid claw
My favourite rush decks is this one.Sure, you can basically create a rush deck in combination fire-any other civilization but this one i love.
Control decks
Fire is one of the most important part of a control deck.It's the key of RUB decks and field control decks.It has 2 main advantages: best striker(bolmeteus steel dragon) and destroying spells(ex:crimson hammer, spastic missile, searing wave or blizzard of spears).I am going to post a RUB deck, because the field control is my favourite deck and i will make a special section for it(it is indeed my greatest creation).
So: RUB decks.
First of all, what's a RUB deck?A deck based on 3 civilizations: fire, water and darkness.It is a removal control and a hand control deck.It has 2 main strikers: bolmeteus steel dragon and bazagazeal dragon.Here are the cards:
Ok, these are the main strikers.Removal control works with fire spells and darkness spells.Ex.:terror pit, hide and seek.The idea is to win enough time until you can bring these 2 monsters.A RUB deck also requires shield triggers like aqua surfer, locomotiver and many others.The hand control works using cards like energy stream, cranium clamp(/cloned nightmare) and ghost touch.Other cards which main come in handy: morbid medicine, tanzanyte the awakener, thrash crawler and corile.
Here is my personal RUB deck:RUB.

Dragonic aggro
Dragons..such an interesting race.There are so many powerful armored dragons, but let's be honest, the reason why people are using it it's not because of dragons, is because of cocco lupia. That fire bird is like the mother of all dragons.When i say dragonic aggro i don't mean bombazar decks.The best armored dragon is of course, the evo of them: uberdragon bajula. That evo can simply crush the entire opponent's mana.
Here is a link to my dragonic aggro deck:Ultimate dragons. It's a very original dragonic aggro and i really love it.
NATURE
When i say nature civilizations i mean mana control and searching deck.
Monocolored nature decks are considered the weakest decks ever.My friend,evil_saint was conviced he can create an useful nature deck and he made it.He's deck is simply awesome and here is the link:Nature's Wrath
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